Superman Stuff #35: August Reviews

It’s time once again for a healthy helpin’ of reviews. Here are most (if not all) of the Superman-related comics that hit the stands in August, including the first half of the epic crossover event Kingdom of Zod!

Absolute Superman #22
Title: Get Brainiac Part One: Metallo
Writer: Jason Aaron
Art: Juan Ferreyra
Main Cover: Rafa Sandoval & Ulises Arreola

Don’t you just love how DC stamps “A New Story Stars Here!” on the cover any time a new story is starting in an Absolute book? It’s a grand practice and I wish they’d implement it across the line. And with a book like this one, it’s almost a necessity. Even someone who reads the book each month like me might be a tad confused without that label there, because the story leaps right into the action feet-first. As the story begins, Superman is in Argentina facing off against a brutal, powerful cyborg that we soon learn (in case you didn’t guess it from the title of this issue) is the Absolute Universe version of Metallo. But as befits the Absolute line, although Metallo is familiar in many ways, when Superman gets a peek beneath the helmet, the face underneath turns out to be a very unexpected one.

The Absolute books, in my opinion, always are at their most interesting when they take the formula of the regular DC Universe and give it a twist, rather than those parts where they go off and do their own thing entirely, kind of like how Ra’s Al Ghul has been an arch-foe for Superman instead of Batman. Metallo is somewhat similar in that respect. Although the basic concept of a man rebuilt into a cyborg and sent off to fight Superman is intact, the man beneath the mask is a surprise and puts a very different spin on the dynamic between him and our hero. 

Jason Aaron and artist Juan Ferreyra give us other twists as well. The flashback scene where we see Brainiac breathing life into this Metallo, for example, plays less like a scene from a superhero comic book and more like a segment of a horror movie. The darkness in certain corners of this world is so severe that it makes Superman stand apart all the more whenever he lets his light shine through. 

I like some of the ways Ferreyra plays with the layout in this issue as well. There’s a two-page spread, for instance, of Superman and Metallo clashing with one another in outline, the panels appearing in the shapes of their bodies to tell the story. It helps not only make the pages stand out, but improves the pacing as Superman tries (in true Superman fashion) to attempt a dialogue with Metallo before either of them winds up beating the other to death. The last couple of pages are a nice emotional capper on the episode, and leave you with all the questions you need about where the rest of this storyline is going to take us.

Adventures of Superman: Book of El #11
Title: The Garden of the Promethean Giants
Writer: Phillip Kennedy Johnson
Art & Main Cover: Scott Godlewski

As we spiral into the final battle between the forces of Kryx-Ul and the heroes of the House of El, Superman finds a new ally, and in the way only Superman can, he tries to reach out to his enemy before it’s too late.

The frustrating thing here is that, after 10 issues that I’ve felt were somewhat lackluster, this penultimate chapter is the first one that I’ve actually found engaging. Maybe it’s a Lord of the Rings thing, but I’ve always had an affinity for scenes of our heroes girding for the “final battle” (as is promised on the cover), getting ready to fight for their lives, preparing to face impossible odds. When it’s done well, I often find it to be the most inspiring part of the whole story, and it’s the kind of thing that really stirs up the emotions just when you want them stirred up the most.

I also like how Johnson brought the story back around to Otho and Osul-Ra, although I’m more worried than ever that if there’s to be any lasting repercussions from this series, it’s going to be to shunt those two off to comic book limbo. It would be a shame to take them off the table, but as Johnson is the one who brought them into the mythos in the first place, it seems like he’s being the one that’s gearing up to put them off to the side. 

I do feel like I’ve been harsh on this series, and although I do my best to be fair in these reviews, I don’t know if I’ve entirely succeeded here. This is a series that almost certainly will read better in its collected form than it has one chapter at a time (not unlike Kennedy’s original run on Action Comics, with the Warworld story that preceded this one). After it’s all said and done, I do intend to take a little time off then come back and read it as a whole to see if that improves my attitude towards the series. And if it does, I promise I’ll tell you all about it.

If it doesn’t, I’ll just keep my mouth shut. 

Supergirl: Survive #3
Writers: Ethan S. Parker & Griffin Sheridan
Art & Main Cover: Rod Reis

Having escaped the destruction of Krypton, Kara and little Kal-El have been recovered by representatives of the Lantern Corps, a peacekeeping organization made up (in this universe) of agents of all the different colors of the emotional spectrum. When Kara learns that the Lanterns plan to take the two of them to a place called Oa, she and Kal-El escape again, taking with them the means to recreate their home.

There’s a lot of good in this issue. Kara’s attempt at protecting Kal-El is pretty clever, and very much in keeping with the sort of solution a teenage girl would come up with in these circumstances. That said, there are limitations inherent in her plan, and Parker and Sheridan do a nice job of addressing them. We also get introduced to a new player in this issue, a different take on a classic Superman character that seems primed to play a larger part in this story. The Guardians’ interest in the Els is also intriguing. There seems to be an obvious logic behind what they’ve got in mind, particularly considering that the Lanterns were ordered to keep them away from yellow suns, but there’s definitely room for the story to throw us a curve ball.

The timeline is slightly confusing here. There are a few pages of time skips and the narration doesn’t help with keeping track of it, despite there being captions telling us how much time has progressed since “K-Day.” To be fair, the problem isn’t that it’s hard to figure out what order things are happening in, but things clearly happen within those time skips that I feel should have been addressed more directly. I’m not the kind of reader who demands that every single detail be spelled out, and a little mystery could be fun, but the combination of the elements here makes this a bit more perplexing than they need to be.

Rod Reis’ artwork is really sublime. If you look at that cover there, of a Blue Lantern Kara surrounded by…well, you can read what she’s surrounded by yourself. But it looks phenomenal, and with a huge chunk of the issue taking place in this environment, it’s really impressive that the all-blue world feels dynamic and engaging rather than monotonous. Overall, this book has been highly enjoyable. 

Superman: Father of Tomorrow #4
Title: Vexed
Writer: Kenny Porter
Art & Main Cover: Danny Earls & Nick Filardi

After an encounter with Batman and Robin in Gotham City, Superman (Jor-El in this continuity, remember) finds himself facing unexpected adversaries in the American government. Lex Luthor, meanwhile, continues to pillage this universe’s magic users, bringing him into conflict with John Constantine.

I continue to have a complicated relationship with this story. On the one hand, I really like the world-building. Kenny Porter has done an incredible job extrapolating an Earth that has access to Kryptonian technology, and the differences and variations on the familiar DC characters is well-done. I particularly like his characterization of Lex Luthor, drawing on magic in this world to fuel his battle against Superman. Considering that magic is one of Superman’s few recognized weaknesses, it’s actually pretty surprising that the mainstream Lex hasn’t tried this sort of thing.

The motivations still lack authenticity, though. It’s a little better this issue than last, where the world seemed to turn against Superman for no reason. Here, we at least see that Batman is skeptical of Jor-El’s “gifts” because he doesn’t believe that humankind is ready for the responsibility that having such advanced technology will bring to them, an idea that is punctuated by a clever tie-in to his origin. The villains, though – Sam Lane in particular – seem to fall into the old stale “Villain doesn’t trust aliens” plot, up to and including doctoring footage to make the hero seem like the bad guy. It’s a cliche that we’ve seen far too often, and without an interesting twist on it, I don’t really need to see it again. It doesn’t help that the narrative still doesn’t seem to have decided if we, the reader, are supposed to be on Jor-El’s side or not. Hopefully we’ll have an answer to that before this Elseworlds wraps up.  

Batman/Superman: World’s Finest #54
Writer: Mark Waid
Art: Bruno Frenda
Main Cover: Dan Mora

It’s the kind of wild, wooly tale that only Mark Waid can tell, and of course, it begins with the threat of nuclear war. The two countries of Qurac and Bialya stand poised to annihilate one another, and the cries of the damned have grown so powerful that the demon Neron is empowered to act. Abducting a squad of DC’s finest heroes – including, of course, Superman, Batman, and Robin – Neron puts together perdition’s first ever game of baseball. It’s heroes versus demons, and if the heroes lose, the war will be allowed to grow and take over the entire world.

It’s an insane kind of story with a very silver age sort of flavor to it. But Mark Waid being Mark Waid, he takes this ludicrous premise and uses it to tell a nice little character story. Superman is dismayed to find a baseball player he’d idolized in his youth is among the denizens of hell, and he reaches out the way that only Superman can. Hell may be a nasty place, but Waid convincingly makes us believe that Superman can make it better, even there.

I do have some continuity questions, which I know is kind of silly all things considered, but it’s the kind of thing that makes me wonder just how much DC’s history has been juggled around. Neron’s first appearance was in the Underworld Unleashed miniseries, also written by Mark Waid. In that series, it was clearly Neron’s first encounter with DC’s heroes. In this story, which is clearly set before that crossover (as evidenced by the fact that Dick Grayson isn’t Nightwing yet), they’ve obviously encountered them before. Normally I’d be questioning why nobody is paying attention to that sort of little continuity snarl, but it’s Mark Waid. He literally rewrote DC’s history last year. If he’s decided that their first meeting with Neron was earlier than Underworld Unleashed, who am I to judge?

Supergirl #16
Title: Kingdom of Zod Part One
Writer: Sophie Campbell
Art: Joe Quinones & Paulo Villanelli
Main Cover: Guillem March

Kingdom of Zod, the two-month Superman family crossover event, begins here. Picking up immediately from the prologue in last month’s Action Comics #1100, Lois has summoned the Superman family together to investigate the new regime that has taken over the Kryptonite-rich country of El Caldero. Things are off to a rough start, though: although Superboy-Prime has been going through a redemption arc (and succeeding quite well, I have to say), Conner Kent hasn’t forgotten the fact that Prime killed him once, and the two young Superboys butt heads at the worst possible time. The team to investigate El Caldero is assembled, and since some non-Kryptonian operatives are going to come in handy when it comes to infiltrating a country whose riches are based on a literal mountain of Kryptonite, Supergirl summons her pals in the Super Force to lend a hand.

Incorporating an ongoing series into any sort of crossover always requires something of a balancing act, and Campbell’s story deftly walks that tightrope. The story advances the various plots that have been percolating in the assorted Superman titles for months now, primarily the El Caldero storyline from Superman Unlimited, but Campbell hasn’t abandoned the stuff that has made Supergirl fun to read on its own. Incorporating the Super Force doesn’t feel tacked-on or superfluous here, but rather like Supergirl is bringing in her friends because they serve a legitimate purpose in the story. I also quite like the direction Kara’s character is taking. Although the readers know that the missing Superman was found in the aforementioned Action #1100, the Superman Family does NOT, and Kara feels the weight of having to step into her cousin’s boots as leader of this informal team. It’s a good look for her, and Campbell gives it the appropriate amount of emotional weight without tipping into angst the way some writers would take it.

I can’t say as many good things about the artwork, however. Joe Quinones, whose work I quite enjoy, splits the art chores with Paulo Villanelli, whose work I’m sorry to say I find somewhat lacking. Not only Villanelli’s pages not as sharp as Quinones’, but the styles clash in an unpleasant way. I’m sure that a lot of extra hands jumped in to complete this storyline sandwiched between the giant Action #1100 and the one-shot Kingdom of Zod Special from next month that will serve as the bookends for this storyline, but I wish the artwork in this opening salvo had been a bit more consistent.

Action Comics #1101
Title: Kingdom of Zod Part Two
Writer: Mark Waid
Art: Montos
Main Cover: Guillem March

In part two of the big event, the time-tossed Justice League team of J’onn J’onzz, Mary Marvel, and Booster Gold have recovered Superman from the timestream with the help of a Superboy plucked from Clark Kent’s youth. They don’t even have time to catch their breath, though, before they return to a present-day where the Superman family is invading an El Caldero controlled by Zod. As Supergirl’s friends take to the fight, Zod tries to interrogate a captive Lois Lane, but her sheer determination proves that even without the powers she inadvertently took from him, she’s still got a lot of Superwoman in her.

The Zod/Lois scenes are hands-down the crown jewel of this issue. He’s flailing around in rage as she – even while bound and technically at his mercy – expertly prods and antagonizes him into spewing his whole supervillain plan without it coming across as an Incredibles-style monologue cliche. Honestly, how has there never been a story about Lois becoming a Green Lantern yet? Even an Elseworlds?

I would have thought that the mystery of Superman’s time traveling had ended with his return and last month’s exploration of where he’s been in this year’s Superman Annual, but it turns out there’s still more to consider here: namely, why doesn’t he remember this adventure from when HE was Superboy? Waid doesn’t answer the question, but shines enough of a light on it for the reader to be confident that we’re going to come back around to this, and it’s going to be important.

Like the Supergirl issue, the artwork here is the weak point. It’s a darker, less clean look than we’re used to with the Superman titles, and it’s a style that doesn’t particularly suit these characters. Looking ahead, it doesn’t appear as though the regular Superman art teams are playing a big part in this crossover, and that’s a disappointment, because the writing deserves better. 

Superman Unlimited #16
Title: Kingdom of Zod Part Three
Writer: Dan Slott
Art: Rachael Stott
Main Cover: Guillem March

Part Three finally gives me what I’ve been waiting for: Superman for real back in the game. Even as El Caldero is exploding with Kryptonite, and even while the Kryptonite Plague is beginning to affect his non-Kryptonian allies, Superman does what Superman does best and finds a way to fight back against Zod’s regime. 

This issue isn’t entirely about Superman, though, showing that this is a conflict that’s grown to a global scale. Dan Slott allows us to check in on all of our heroes across the planet as we see what’s going on, including the first meeting between our time-lost Superboy Clark and his cousin Kara. It’s a lovely moment that really ratchets up the emotion here, as we see a teen Clark’s reaction to learning he ISN’T the last Kryptonian. Similarly, Superman’s reunion with Lois and Jon is a fantastic moment. It’s quick, and it’s funny, and it plays perfectly into the personalities of all three of them. Rather than wring it out for emotion the way we’ve seen (for example) when Superman came back from the dead, there’s a quick acknowledgement from each of them that they’re together again, with the underlying message being that not a one of the Kent family ever doubted that this moment was going to come.

I make have spoken too soon about the artwork in this crossover. Rachael Stott isn’t the regular artist on this title, but she’s good enough to be. This is the kind of clean, energetic artwork that the last two issues were lacking, with some wonderful “acting” on the faces of our characters that help to build on the foundation of the script, the way good artwork is supposed to do. Just fantastic. I look forward to seeing more from her.

Superman #41
Title: Kingdom of Zod Part Four
Writer: Joshua Williamson
Art: Eddy Barrows
Main Cover: Guillem March

Superman #41 is the last chapter of the crossover for this month, and holy CRAP, does Joshua Williamson throw us some curveballs as we go into halftime! The first half of the issue is concerned with the fight between a depowered Superman and a fully-charged Zod, and it’s as rough and brutal a fight between the two of them. The back half returns to the B-plot about Zod trying to use the Krypytonian technology to resurrect his wife, Ursa, and…well, I don’t want to go any further, but there are at minimum three moments in this issue that made me go, “WHAT?” This chapter takes things into an entirely different and unexpected direction, and once more the pieces on the board have been tossed all over the place.

Eddy Barrows, who HAS worked on this title in the past, is back on board for the artwork, and it’s just as good as Stott’s was on Part Three. I’m keeping my fingers crossed that the problems I had with the first two chapters are resolved when we loop back around to Supergirl and Action Comics in September.

What I really am enjoying about this crossover in general is that, even though it’s a Superman story, it’s more of an ensemble piece. Kara, Conner, Prime, Lois, Jon – every one of them is playing a major role here. Secondary characters like Steel, Lana Lang, and the time travelling Justice League trio may not be showing up on every page, but their contributions are significant. This is a remarkably well-balanced storyline, keeping everybody in play and giving everybody something important to do. I’m enjoying the hell out of it.

Fingers crossed I’ll be saying the same thing in next month’s recap. 

Blake M. Petit is a writer, teacher, and dad from Ama, Louisiana. His most recent writing project is the superhero adventure series Other People’s Heroes: Little Stars, volume one of which is now available on Amazon. Don’t forget, you can check out earlier blogs in the Year of Superman/Superman Stuff Archive! Got a request for a future “Superman Stuff”? Drop it in the comments!

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